Nvidia's biggest gaming reveal at CES 2026 was DLSS 4.5, an update for RTX GPUs that can boost frames rendered by six times ...
Abstract: 3D classification is complex and challenging because of high-dimensional data, the intricate nature of their spatial relationships, and viewpoint variations. We fill the gap in view-based 3D ...
Abstract: The anchor-based clustering method is currently a predominant technique for handling large-scale data. However, in multiview data, existing anchor-based methods face a key challenge: ...
The project provides official implementation of MvCHM in ACCV'24. The paper introduces a multiview pedestrian detection method using "cardboard human modeling," which aggregates 3D point clouds from ...
This is the official implementation of Instant3dit. We provide the weights and inference code for the multiview 3d inpainting network that allows fast editing of 3d objects, by reconstruction to ...
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