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An add-on for Blender that helps reduce draw calls in game engines by combining textures without quality loss and avoiding issues with UV bounds larger than 0–1.
Abstract: This brief presents an overview of recent background timing mismatch calibration techniques in time-interleaved ADCs. Regarding the methods of detecting timing skew, the brief divides the ...
OctopusEffects, #Blender This is a basic tutorial on Geometry Nodes in Blender 3.1. Learning Geometry Nodes through doing a ...
OctopusEffects, #Blender Short but detailed tutorial on how to create ocean waves with white foam splashing on the waves. In the tutorial there is also how to create gradient background in Blender 3.3 ...
Abstract: I welcome you to the fourth issue of the IEEE Communications Surveys and Tutorials in 2021. This issue includes 23 papers covering different aspects of communication networks. In particular, ...
Blender has an embedded Python interpreter which is loaded when Blender is started and stays active while Blender is running. This repository provides ability to generate synthetic datasets using ONLY ...