This guide is written for developers who wish to start programming microcontrollers using a GCC compiler and a datasheet, without using any framework. This guide explains the fundamentals, and helps ...
Brelyon Visual Engine uses NIMs capabilities along with real-time shader programming to extract data across different ...
Configurable toonlike shader. Includes Opaque/Fade/AlphaCutout variations. All variations are supported Lightprobe and Point lights(both PixelLight and Per-vertex ...
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