Put AtmosphereScatteringLutManager in your scene(It won't set itself as DontDestroyOnLoad, do it yourself). It does all pre-computation stuff automatically, and set current RenderSettings.Skybox to ...
Move camera by mouse pointer drag. Camera rotate around target gameobject. Camera smooth align to mark gameobject. Reference the Samples to use the components in your project. If a camera attached the ...
Abstract: Game engine is the core of game development. Unity3D is a game engine that supports the development on multiple platforms including web, mobiles, etc. The main technology characters of ...