Even a JRPG's combat system needs to evolve alongside its characters if you want to go from rat hunting to god slaying.
The wilderness is closed to you in Red Dead 2's tutorial, and so is the promise of the Wild West itself and the future that ...
Shot in black and white and evoking David Lynch more than NES classics, Obex is already the year's most unique video ...
A group project assigned by Velo Games. A classic Texas Hold'em Poker Game made with Unity (with AI bots). The project includes Firebase integration, which utilizes Authentication for login, Realtime ...
Did you know your Prime membership includes free video games and in-game content at no additional cost? Prime Gaming is just one of the many cool benefits of Prime, which saves members money every day ...
Abstract: In the domain of game artificial intelligence, tutorial systems have seen limited advancement despite their critical role in onboarding players. Traditional tutorials often neglect ...
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays ...
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How indie studios are thriving while AAA games struggle
Major game publishers keep announcing layoffs, studio closures, and canceled projects. Meanwhile, small indie teams are ...
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Tutorial meme #shorts
Sure! Here's the description with all the links and associated text removed: --- gd nick: Deluxe12dd #geometrydash #deluxe12 #gd Chhapra tragedy: 4 family members, including 3 children, die of ...
“Itchie”, a Japanese programmer and producer who used to work at game companies like Square and SNK, recently took to X to reflect on a fallacy that tripped him up earlier in his career as a developer ...
GameSpot may get a commission from retail offers. This feature is revolutionary for GTA Online, and also likely gives us a glimpse into what Rockstar Games has planned for Grand Theft Auto 6. But what ...
The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
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