For more than ten years, independent filmmakers were told that visual effects would make their films look as good as those made by studios. Digital tools got cheaper, compositing software got easier ...
Before Kevin Feige’s Marvel multiverse, before blue Na’vi forests or digitally de-aged heroes, George Lucas had the Star Wars team making movie magic the old-fashioned way, with puppets, miniatures, ...
Marco Vito Oddo is a writer, journalist, and amateur game designer. Passionate about superhero comic books, horror films, and indie games, he formally worked as a Senior Writer for Collider. When he's ...
It was a typical day on the set of Tim Burton’s “Beetlejuice Beetlejuice,” and a dead mime was screaming. The most unsettling problem? The actor‘s tongue still had a visible and decidedly not-ghostly ...
ComingSoon spoke to Werewolves director Steven C. Miller and star Frank Grillo about the new creature feature. The duo discussed the horror movie’s use of practical effects, its sequel potential, and ...
Writer for GameRant with an expertise in lists. Experience in freelance writing and editing. Hobbies and interests include video games, movies, books, and television. Special effects have always been ...
The all-new intro sequence for Apple TV was made with practical effects and shot in-camera, Ad Age reports. Rather than using digital techniques, the new sequence was made by shooting large glass ...