In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
A 2005 trailer for Tony Hawk’s American Wasteland shows the eponymous skateboarding icon riding around Los Angeles in typical freewheeling fashion until, suddenly, he’s knocked off his board by a ...
Indie game devs are coming crawling out of the woodwork to confirm that in-game loading bars don't actually convey any useful information. And while I knew in my heart that was true all along, it ...
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