In celebration of Castlevania's 40th anniversary, Konami has announced Castlevania: Belmont's curse, a new stylized 2D ...
Konami's newest Castlevania game, Belmont's Curse, is a co-development between Konami and Dead Cells studios, Evil Empire and ...
Konami says Castlevania: Belmont’s Curse is set in 1499 Paris, where “a city attacked by monstrous creatures suddenly emerge from the shadows”. Players take control of Trevor Belmont’s successor, as ...
Publisher Konami and developers Evil Empire and Motion Twin have announced Castlevania: Belmont’s Curse for PlayStation 5, Xbox Series, Switch, and PC (Steam). It will launch in 2026.
Another Konami title announced today for Switch is Castlevania: Belmont's Curse. Evil Empire and Motion Twin ( Dead Cells, The Rogue Prince of Persia) are developing the title, and it will be ...
Konami shocked fans at the 2026 PlayStation State of Play with the reveal of a new Castlevania game set for release in 2026.
Developed by Konami in partnership with Evil Empire and Motion Twin, the 2D exploration action game is set to launch in 2026 exclusively on PS5. A PlayStation Blog post was also r ...
Rhenn is a Manila-based content writer with a love for all things geek and pop culture, and science and technology. He has over 1,900 articles to his name, most of which exploring the many dimensions ...
Austin Jones is a queer freelance writer for Collider with eclectic interests. You can chat with him about horror games, electronic music, Joanna Newsom and 80s-90s anime on Twitter @belfryfire. We’re ...
Dead Cells: Return to Castlevania DLC - Launch Date Gameplay Trailer Dead Cells: Return to Castlevania, on the other hand, is an exception to those rules. From the very moment the crossover DLC was ...
The appeal of Konami’s recently released Castlevania collection is, in theory, that it’s a new way to play three meaty Castlevania adventures from the Nintendo DS era (Castlevania: Dawn of Sorrow, ...
Joe Moore has been playing video games since he was a kid and writing professionally for over ten years. After years of technical writing, Joe decided to take his passion for video games and combine ...